Thursday 27 February 2014

CREATING COLLABORATIVE PARTNERSHIPS



CHAPTER 15 : CREATING COLLABORATIVE PARTNERSHIPS

Teams,Partnerships,and Alliances

- Organizations create and use teams, partnerships, and alliances to:
          Undertake new initiatives
          Address both minor and major problems
          Capitalize on significant opportunities
- Organizations create teams, partnerships, and alliances both internally with employees and   
  externally with other organizations

- Collaboration system – supports the work of teams by facilitating the sharing and flow of 
  information

- Organizations form alliances and partnerships with other organizations based on their core 
  competency
      Core competency – an organization’s key strength, a business function that it does better than any of its competitors
      Core competency strategy – organization chooses to focus specifically on its core competency and forms partnerships with other organizations to handle nonstrategic business processes
- Information technology can make a business partnership easier to establish and manage
      Information partnership – occurs when two or more organizations cooperate by integrating their IT systems, thereby providing customers with the best of what each can offer
- The Internet has dramatically increased the ease and availability for IT-enabled organizational 
  alliances and partnerships

Collaboration Systems

- Collaboration solves specific business tasks such as telecommuting, online meetings,   
  deploying applications, and remote project and sales management

- Collaboration system – an IT-based set of tools that supports the work of teams by   
  facilitating the sharing and flow of information
- Two categories of collaboration

1.    Unstructured collaboration (information collaboration) - includes document exchange, shared whiteboards, discussion forums, and email
2.    Structured collaboration (process collaboration) - involves shared participation in business processes such as workflow in which knowledge is hardcoded as rules

- Collaborative business functions


- Collaboration systems include:

      Knowledge management systems
      Content management systems
      Workflow management systems
      Groupware systems

Knowledge Management Systems

- Knowledge management (KM) involves capturing, classifying, evaluating, retrieving, and 
  sharing information assets in a way that provides context for effective decisions and actions

-Knowledge management system supports the capturing and use of an organization’s 
  “know-how”

Explicit And Tracit Knowledge

- Intellectual and knowledge-based assets fall into two categories

1.    Explicit knowledge – consists of anything that can be documented, archived, and codified, often with the help of IT

2.    Tacit knowledge - knowledge contained in people’s heads

- The following are two best practices for transferring or recreating tacit knowledge

      Shadowing – less experienced staff observe more experienced staff to learn how their more experienced counterparts approach their work

      Joint problem solving – a novice and expert work together on a project

-  Reasons why organizations launch knowledge management programs



Content management system (CMS) – provides tools to manage the creation, storage, 
  editing, and publication of information in a collaborative environment

- CMS marketplace includes:

      Document management system (DMS)
      Digital asset management system (DAM)
      Web content management system (WCM)

- Content management system vendor overview


 Working Wikis

- Wikis - web-based tools that make it easy for users to add, remove, and change online 
  content

- Business wikis - collaborative web pages that allow users to edit documents, share ideas, 
  or monitor the status of a project 

Workflow Management Systems

- Work activities can be performed in series or in parallel that involves people and automated 
  computer systems

- Workflow – defines all the steps or business rules, from beginning to end, required for a 
  business process

- Workflow management system – facilitates the automation and management of business 
  processes and controls the movement of work through the business process

- Messaging-based workflow system – sends work assignments through an email system

-Database-based workflow system – stores documents in a central location and 
 automatically asks the team members to access the document when it is their turn to edit the 
 document

Groupware Systems
- Groupware technologies


- Groupware software that supports team interaction and dynamics including calendaring, 
  scheduling, and videoconferencing


Videoconferencing


- Videoconference - a set of interactive telecommunication technologies that allow two or 
  more locations to interact via two-way video and audio transmissions simultaneously 

Web Conferencing

- Web conferencing - blends audio, video, and document-sharing technologies to create 
  virtual meeting rooms where people “gather” at a password-protected website 

Instant Messaging

- Email is the dominant form of collaboration application, but real-time collaboration tools like 
  instant messaging are creating a new communication dynamic

- Instant messaging - type of communications service that enables someone to create a kind 
  of private chat room with another individual to communicate in real-time over the Internet

- Instant messaging application 


Thank you,reading my blog that all about chapter in MGT300.Hope you guys enjoy reading this 
 chapter.

Wednesday 26 February 2014

OUTSOURCING IN THE 21st CENTURY





Outsourcing Projects

Insourcing (in-house-development) – A common approach using the professional expertise within an organization to develop and maintain the organization’s information technology systems

Outsourcing – An arrangement by which one organization provides a service or services for another organization that chooses not to perform them in-house


- Reasons companies outsource


Onshore outsourcing – engaging another company within the same country for services
Near shore outsourcing – contracting an outsourcing arrangement with a company in a nearby country
Offshore outsourcing – using organizations from developing countries to write code and develop systems

Big selling point for offshore outsourcing 'inexpensive good work'



Factors driving outsourcing growth include;
§  Core competencies
§  Financial savings
§  Rapid growth
§  Industry changes
§  The Internet
§  Globalization
According to PricewaterhouseCoopers “Businesses that outsource are growing faster, larger and more profitable than those that do not”
Most organizations outsource their noncore business functions, such as payroll and IT



OUTSOURCING BENEFITS

Outsourcing benefits include;
§  Increased quality and efficiency
§  Reduced operating expenses
§  Outsourcing non-core processes
§  Reduced exposure to risk
§  Economies of scale, expertise and best practices
§  Access to advanced technologies
§  Increased flexibility
§  Avoid costly outlay of capital funds
§  Reduced headcount and associated overhead expense
§  Reduced time to market for products or services

OUTSOURCING CHALLENGES

Outsourcing challenges include;
§  Contract length
1.       Difficulties in getting out of a contract
2.       Problems in foreseeing future needs
3.       Problems in reforming an internal IT department after the contract is finished
§  Competitive edge
§  Confidentiality
§  Scope definition 



EBUSINESS




CHAPTER 14 : E BUSINESS

E BUSINESS
- The Internet is a powerful channel that presents new opportunities for an organization to:
  
        –Touch customers
        Enrich products and services with information
        Reduce costs

How do ecommerce and ebusiness differ?
Ecommerce – the buying and selling of goods and services over the Internet

Ebusiness – the conducting of business on the Internet including, not only buying and selling, but also serving customers and collaborating with business partners



Industries Using E business




E business Models


Ebusiness model – an approach to conducting electronic business
                       on the Internet



Business-to-Business (B2B)

Electronic marketplace (emarketplace) – interactive business communities providing central market where multiple buyers and sellers can engage in ebusiness activities.


Business-to-Consumer(B2C)
Common B2C ebusiness models include:
eshop – a version of a retail store where customers can shop at any hour of the day without leaving their home or office
emall – consists of a number of eshops; it serves as a gateway through which a visitor can access other eshops

Business types:
Brick-and-mortar business
Pure-play business
Click-and-mortar business

Consumer-to-Business(C2B)

Priceline.com is an example of a C2B ebusiness model
The demand for C2B ebusiness will increase over the next few years due to customer’sdesirefor greater 
convenience and lower prices
Consumer-to-Consumer(C2C)
Online auctions :
        Electronic auction (eauction) - Sellers and buyers solicit consecutive bids from each other and prices are determined dynamically
        Forward auction - Sellers use as a selling channel to many buyers and the highest bid wins
        Reverse auction - Buyers use to purchase a product or service, selecting the seller with the lowest bid.
C2C communities include:
        –Communities of interest - People interact with each other on specific topics, such as golfing and stamp collecting
        Communities of relations - People come together to share certain life experiences, such as cancer patients, senior citizens, and car enthusiasts
        Communities of fantasy - People participate in imaginary environments, such as fantasy football teams and playing one-on-one with Michael Jordan.

E Business Benefits And Challenges
- E business benefits include:
         Highly accessible
         Increased customer loyalty
         Improved information content
         Increased convenience
         Increased global reach
         Decreased cost 
- E business challenges include:
         Protecting consumers
         Leveraging existing systems 
         –Increasing liability 
         –Providing security
         Adhering to taxation rules
- There are numerous advantages and limitations in ebusiness revenue models including:
         Transaction fees
         License fees
         Subscription fees
         Value-added fees
         Advertising fees
Mashups
Web mashup - a Web site or Web application that uses content from more than one source to create a completely new service

Application programming interface (API) - a set of routines, protocols, and tools for building software applications
Mashup editor - WSYIWYGs (What You See Is What You Get) for mashups